Jaehan Loh
Co-Founder and Developer
Backend, then frontend, now Unity. Builds systems that stay fast when the numbers get large.
The studio
We were friends with tons of ideas well before either of us took a coding class. Once we both became software engineers, we finally had the means. So we did the obvious thing.
So far that has meant an action-roguelite base builder, an idle desktop fishing game, and a PvP game in the works. The only constant between them is us.
Who we are
Co-Founder and Developer
Backend, then frontend, now Unity. Builds systems that stay fast when the numbers get large.
Co-Founder and Developer
Cloud infrastructure engineer by trade, which helps when everything we make is multiplayer. Gameplay and systems here.